owner = FRA
controller = FRA
add_core = FRA
trade_goods = fruit
life_rating = 35
#state_building = {
#	level = 1
#	building = furniture_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = fertilizer_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = small_arms_factory
#	upgrade = yes
#}
